The Life and Death of Story Creator


A long time ago, Story Creator was made during a difficult period in which I was temporarily disabled. However the difficulty, Story Creator went from a small hobby project to a slightly bigger hobby project.

It was written in C# and Windows Forms, making it only available on Windows. It became defunct when I became quiet on the project, despite gaining traction on itch.io.

Story Creator, however, became a project I very much enjoyed developing, but mostly due to the way I was able to dedicate the time. These days, any project however small becomes lost to the void.

Lessons Learnt

While writing Story Creator, I often wrote about its progress in fine detail on the now dead TwinspireFW website. This was also a blog like lukeselman.com, but was designed to be the go-to for all things related to the Twinspire framework.

Since the end of Twinspire, a new attempt was made to create something to sink my teeth into. Currently called NC*, this project has once again reached the point where little progress is being made.

There seems to be a strong subconscious desire to "invent" (I use this term loosely) a means to organise code visually and use it to target multiple languages and/or frameworks/backends.

This is despite my intentions to make video games, a long aspiration of mine. All of this takes a long time, regardless of which project I happen to work on.

However, if I were to start writing blog articles like this one demonstrating progress, this may be the way to do things. Effectively, by writing about the progress, I give myself an opportunity to reflect on the decisions being made while informing you of these decisions.

This plays quite well into what I would call "post written decision making".

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